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Dwarf fortress quern
Dwarf fortress quern





Musical instruments forbidden, clergy may be no higher than Competent in any musical skillĬontains at least 1 (unpowered) Screw Pump, Screw Press, Quern, or Justice restraintĬontains caged goblins, and/or weapon stockpiles with whipsĬontains the Trade Depot, and/or overlaps with a Tavern or Library open to guestsĬontains seats/statues made of clear or crystal glassĪny reason to distinguish this from Courage?Ĭontains trophies captured in raids (especially artifacts), and/or enemy skulls displayed as trophies Overlaps with mayor's/baron's/king's throne room Includes a body of water "sanctified" with copious amounts of rock salt?Ĭontains walls/floors/furniture of at least 4 bright colors Has at least 1 of every musical instrument known to your civ, all clergy have musical skills Located in or just outside a pitting zone / combat arena, has Weapon Racks but no Armor Stands

dwarf fortress quern

Several floor tiles covered in "a pile of mud" (optional: blood / vomit?) Overlaps with mayor's/baron's/king's throne room, has artwork depicting royal coronation(s) Overlaps with mayor's/baron's/sheriff's officeĬontains a heart-shaped arrangement of seats, statues, etc. Located near Sheriff's office and/or Hammerer's quartersĬontains at least 1 (unpowered) Screw Pump, Screw Press, or Quern Temple is a scale model of the fortress (as seen from the surface), OR can serve as a "panic room" (has no exits that can't be sealed with a drawbridge, & has large stockpiles of food/drink) Includes statues of dwarves currently living in the fort Located near several tombs (occupied or not), combat arena, or Hammerer's quarters Overlaps with a Barracks, or located in a pitting zone / combat arena

dwarf fortress quern

Overlaps a border between Inside & Outsideĭesign is perfectly asymmetrical and/or randomĬontainers hold several toys, as well as instruments I'm leaving out the obvious spheres that already have buildings, labors, and landscape features clearly associated with them-I shouldn't have to tell you that a temple to a deity with the Agriculture sphere should include a Farm Plot or a Farmer's Workshop, or that the clergy who serve a god of Healing should all have medical skills, or that the temple of Darkness should be located somewhere Inside Underground Dark.įarm Plots within the temple are "fertilized" with rock salt to only produce withered crops? But a Fortress Mode player can still use this list as a good source of inspiration for temple design.

dwarf fortress quern

Not all of these suggestions are really "game-friendly" that is, and Adventure Mode can't exactly place a temple to the god of Murder in a combat arena, because there's currently no way to designate a combat arena. I was designing a bunch of temples for my fort, trying to make them all reflect their deity's respective spheres, and got to reading the wiki about how Adventurer mode temples incorporate sphere-specific architectural styles, such as:īut the list was pretty short, so I decided to expand the list with some more possibilities.







Dwarf fortress quern